Bilawal Sidhu

Bilawal Sidhu

@bilawalsidhu · Twitter ·

Nice. World Labs open sourced their 3d gaussian splat renderer; built as a first-class ThreeJS citizen instead of bolting it on. Multiple splats, proper scene hierarchy, can transform and animate them, mix with regular meshes, plus works on mobile and VR. Also makes splats programmable on the GPU - basically shader graphs for gaussian splatting. Could actually enable wilder 3DGS experiences on web that previously required a fancy game engine. And it's nice to see it released under the permissive MIT license.

spark

spark

Open Sourcing Forge: 3D Gaussian splat rendering for web developers! 3DGS has become a dominant paradigm for differentiable rendering, combining high visual quality and real-time rendering. However, support for splatting on the web still lags behind its adoption in AI.