Super Mario World is so staggeringly inefficient at displaying the player's score that in a worst-case scenario, up to 16.548% of the console's computing power is spend entirely on displaying the score on every frame. Details in reply.
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Super Mario World is so staggeringly inefficient at displaying the player's score that in a worst-case scenario, up to 16.548% of the console's computing power is spend entirely on displaying the score on every frame. Details in reply.
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