In reply to @jonathan_blow

speech-ka

@speech_ka_ · Twitter ·

@Jonathan_Blow @JasonKPargin hold on the Sid Meier talk was about how probabilities should make the player feel good so since a 90% shot "feels" like it should be a sure hit, the devs should be cranking it to 100%, right? instead it feels bad are you insinuating that they cranked it lower? but why?