In reply to @notch

Xor

@xordev · Twitter ·

@notch @iquilezles Voxels + Raymarching is a fun combination. It also helps with ambient occlusion, anti-aliasing and voxel cone-tracing. Here is one of my experiments for 2021

Xor

Mad respect to @iquilezles for his public resources: http://iquilezles.org/www/index.htm His work helped me start with raymarching, which led to crazy voxel stuff like this: